federation programming

slanning on 2007-04-15T19:00:27

I'm having vague thoughts..and want to do some research on "federation" programming, but I'm not getting anything with google. Anyone know any good documents, like a federation-server howto/principles/for dummies?

I need to look more at POE. Someone has probably done something like what I have (vaguely) in mind. It's like, in POE you have the Kernel which manages Sessions, but those are within a single application. I'd like to have like a POE "super" Kernel that manages the Kernels on (potentially) separate machines, or -- better -- somehow coordinates Sessions between the separate kernels as if it was one kernel. And then POE::Component::JobQueue. I think.


POE::Component::IKC

slanning on 2007-04-20T10:23:58

I found POE::Component::IKC. Sounds like what I was thinking.

In the file FUTUR, he notes: "Why do I get the feeling I'm reimplementing CORBA? :)". So maybe I need to look more at CORBA. It's one of those terms that I've seen over the years but never really understood what it was about.

Regarding "federation" programming, I think it's maybe over my head for now. I got lost in a lot of jargon, like HLA, FOM/SOM/BOM, OMT, RTI... It seems like it's a kind of DoD standard way of programming distributed simulations, so I'm not sure it's even relevant for me anyway.