After some hard times (work related, mainly), I happy to announce I seem to have got some tuits back. Here's what I did this evening, implementing a new keyword, state, which is a Perl 6 thing and that appears in the latest perltodo manpage.
$ bleadperl -Mfeature=state -wle 'sub f { state $x = 42; print $x++ } f; f; f' 42 43 44This, of course, brand new and subject to change; more about that in David Landgren's next wonderful P5P summary!
#!/usr/bin/pugs
# Demo of the state() variable declaration.
# This is also a neat way of doing OO without actually having OO available.
#
# Please remember to update t/examples/examples.t and rename
# examples/output/cashiers if you rename/move this file.
use v6;
sub gen_cashier () {
# This variable corresponds to a class variable.
# It is shared across all "instances" of gen_cashier().
state $cash_in_store = 0;
# One could add my() variables here, which correspond to instance variables.
# These would not be shared.
# Finally, we return a hashref which maps method names to code.
return {
add => { $cash_in_store += $^amount },
del => { $cash_in_store -= $^amount },
bal => { $cash_in_store },
};
}
my $drawer;
$drawer[$_] = gen_cashier() for 1..3;
$drawer[1]<add>( 59 );
$drawer[2]<del>( 17 );
say $drawer[3]<bal>(); # This should say "42"
Re:Neat - See also
rafael on 2006-05-04T08:07:06
Thanks, I just adapted a version of that to be a regression test in bleadperl (change 28090)