Frozen Bubble

pjf on 2004-07-02T15:59:17

Played the Frozen Bubble game. Completely hooked. Compeltely agree that Dan should write a version in Parrot.


why $a::n::other?

nicholas on 2004-07-02T16:39:01

Why are you volunteering Dan? Parrot development, like Perl development, is mostly volunteer driven - Dan's paid job is not developing Parrot, although he has now con(vinc)ed work to use it. And in volunteer organisations the world over things don't get started because someone asks someone else to implement their great idea, things get started because someone is motivated to scratch their own itch.

Hence why not implement it in parrot yourself?

Aaah - I think I know - you're too busy playing it :-)

Re:why $a::n::other?

rafael on 2004-07-02T16:46:34

I volunteered Jerôme Quelin to work on it, but I don't know if he made any progress.

Re:why $a::n::other?

nicholas on 2004-07-02T16:58:19

aside from progressing up the high score table?

Re:why $a::n::other?

chromatic on 2004-07-02T17:42:16

He's probably waiting for the SDL Parrot maintainer to start adding features again. What a lazy dope (not Jerôme).

Re:why $a::n::other?

pjf on 2004-07-02T23:31:27

Dan made a joke about using the Frozen Bubble game as a Parrot demo for OSDC. My journal entry was merely intended as a continuation of that joke. ;)