I've been reading a lot about game design recently and my favourite paper of the week so far is The Algorithmic Beauty of Buildings: Methods for Procedural Building Generation (PDF). Too much? Read a summary.
take on Alexander
mr_bean on 2006-03-21T08:27:20
It was interesting seeing a different application of a Pattern Language by a programmer, one on real buildings, or at least more real than progams as buildings are.
Are there any more games papers we should be reading?