Procedural building generation

acme on 2006-03-20T14:33:10

I've been reading a lot about game design recently and my favourite paper of the week so far is The Algorithmic Beauty of Buildings: Methods for Procedural Building Generation (PDF). Too much? Read a summary.


take on Alexander

mr_bean on 2006-03-21T08:27:20

It was interesting seeing a different application of a Pattern Language by a programmer, one on real buildings, or at least more real than progams as buildings are.

Are there any more games papers we should be reading?