note: this message was originaly sent to the PerlWar mailing list (http://babyl.dyndns.org/mailman/listinfo/perlwar)
Almost on the anniversary day of the initial release of PerlWar, I'm happy to announce that I (finally) stamped and released PerlWar 0.02 (now in transit toward your nearest CPAN mirror).
Although the innards of the game engine have been massively rewritten, the look'n'feel of the game itself has remain mostly the same. The new elements a player might care about are:
To kick the tires, I've created a new ad-hoc, Blitzkrieg game at http://babyl.dyndns.org/pw/alpha/. The game will be run this Friday (Oct 27th) at roughly 8:00pm EST. Everybody who wish to participate is welcome. For whoever was in the last game, I've migrated the names and password to the new player master list. If you weren't there or have forgotten your password (which would be small wonder, considering that it's been over a year), just poke me and I'll do all the appropriate magic.